So everyone who has being saying that once you modify a CC character in 3DXchange that character cannot be used in CC anymore. The knowledge and technique resources provided by our friends can help you and me learn how to increase quality and have even more fun with iClone, CC, and more. This thread is to provide a place to come and learn about 3D Coat (like Zbrush but cheaper) and Hexagon (affordable modeling software from the makers of DAZ3D). We have some really cool technique instructors here in the Reallusion forum community. you're providing valuable info, but maybe we should start a new blender tutorial thread? thanks I feel like you guys have hijacked this thread for blender. Edit oops wrong postīlender works you just need to know the object settings which is not the default set for these avatars in case this is not large enough screenshot of the object export panel only have check marks in the following boxes and make sure to match your export on 3dxechange with the axis set up on the object which works with Y axis up - keep vertex order - write materials - include uvs - selection only uncheck the rest of the boxes and the keep vertex order is not a default choice so make sure that is checked in Anyway I saw on another thread a request for a tutorial on manually re-topologising in 3DCoat and I found this one easy to follow actually I thought a all of this guys 3DCoat tutorials were really good. I have hexagon which I haven't used much and 3DCoat as well which I have used for UV mapping some dresses I made for G5 Gwynn in Shetchup when I was learning about physics cloth when iClone 6 was released. Thank you vidi Thank you for the Retopo reference. Cool! I've seen a Hexagon tutorial by vidi, and I followed it easily even though it was in German. That video was a silent speed demo to show the fun to be had with 3D Coat. ) I'm trying to translate.ĭon't worry about the German. This course is designed for absolute 3D Coat beginners who wants to sculpt and paint inside 3d coat.Thank you vidi but. Join me and learn how to make beautiful models using 3D Coat. WHAT SHOULD YOU KNOW OR HAVE FOR THE COURSE: This course is designed for absolute 3D Coat beginners. This is a starter course for beginners and it is designed to teach you whatever you need to start using 3D Coat in your projects. This course is aimed at beginner-level students who want to learn how to use 3D Coat. Finally, we will learn how to make a beauty render using 3D-Coat render engine. In the end, we learn how to make a texture using this powerful software. after retopology, we will make UV based on our new clean mesh. after finishing sculpting, we learn how to make a nice retopology with different tools. after that, we will learn how to sculpt in both Voxel and Surface modes. We will start Getting to know the 3D Coat and its environment. You learn how to Unwrap your models, make beautiful textures, and render. You will be able to make a model with a Nice topology. You will be able to sculpt in both Voxel and Surface mode inside 3D Coat. My name is Hamidreza Afshari and with years of experience in game and VFX, I’ll be your instructor through this course. Then I welcome you to the Nexttut Education’s Complete Guide to 3D Coat course I expect you to have some sort of basic 3D experience.ĭo you want to know how to make any 3D model using 3D Coat? You should have 3D Coat 2022 installed on your computer. Sculpting and Painting in 3D Coat for absolute beginners.
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